thank you for your reply. I will send you my example capx file, although I'm thinking of trying different way of exporting my C2 project(canvas+ is not officially supported.. :/). Do you know which way is currently the best way for C2 Android exporting ?
For construct 2 I always use "Cordova" as exporter. Then I build my game with cocoon.io.
However cocoon is updating their whole cloud compiler, so it's currently not stable.
A few friends of mines are using Cordova CLI build, but I have no expierences with it.
I purchased a c3 license a while ago, therefor I'll focus on the build-in export service for android and ios for my next projects.