I'm trying to come up with a simple method to handle draw order in an isometric/skewed top-down project as I've never tried this in C2 (done it in GMS and GM2).
I kind of have it working, but it's not playing nicely, working on only a single instance. So I'm thinking, is there a simple way to test this against individual instances? I was hoping there would be a command like instance.tree.y that would take each one and test them separately, but I can't get it to work.
I've looked for documentation online and there's nothing really for how to do this in C2/3 that I could find.
Anyway, a push in the right direction would be good.