Hello everyone, I'm trying to make my first platform game and I would like my character to pick up an item to be transformed. I would also like to have the ability to fall slowly if the jump is pressed, but first I would like to solve this problem.
The first thing I have done is to create a variable called "transformation" so that the system knows if it is "normal" or "super"
In the event I tell him that once he collides with the item, the variable goes to "super", the sprite changes to the number 5 and the iten is destroyed, but nothing happens, only the item is destroyed and my character does not change of sprite.
What I can be doing wrong?