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Hi, Can i change the gravity angle of the physics object?
Apply impulse at angle, Or do you mean world gravity?
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I ask myself the same question as 01lifeleft as world gravity
World gravity :D
I'd suggest setting world gravity to zero and then applying force to all objects at an angle.
As Mipey said.. But it's quite a bit more complicated if you also used force to make the object move.
You'll have to add vectors (:
thanks. didnt think of it.
I dont use force for movement.
works as i need.
actually now i see that with gravity 0 and setting force all the time cause the ball to slightly move all the time. its like the ball is vibrating in place.
show the capx
Vectors are fun anyway :)
since I wrote most of your gravity system? :D
Here is my the capx file.
I tried to use what was suggested about setting world gravity to 0
and using force to angle.
The force was too high for this poor low density ball