Yann: What was the benefit of not using the "apply force at angle" action?
Probably because the system currently returns vector X and Y components and it is easier if your operations use them directly.
keepee
sqiddster
Actually it's pretty much the same thing. There's exactlly the same control and I suspect that "apply force at angle" does exactly what I did with apply force.
So no benefit, just showing off some sinus and cosinus to scare our dear n00bs.
Yann That's actually what I was going to say... but then I thought, no, it couldn't be.
just showing off some sinus and cosinus to scare our dear n00bs.
I knew it! hah.
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Yann
You are Being harsh for someone who didn't even study those stuff ;(
(If you were wondering , that's me ... )
The force was too high for this poor low density ball
With an touch event?
Sorry for my noobly question.
roidayan if you want to learn more about physic game than try this tutorial
https://www.scirra.com/tutorials/1157/p ... ng-physics