I have asked this before, but I can never properly create the effect I want. Does anyone know how the blood stains on the ground/walls work for super meat boy? As he collides with the ground or wall, blood splatters within a specific radius, such as the ground or the wall, or even both when in a corner.
Or does anyone know the logic behind the blood splatter type explosion effect in the construct 2 game,Catharsis created by Awakening in Scirra?
Here's the link:
I'm assuming he used the particle objects? But then again I'm not to sure.
I'm just looking for ideas on making a blood explosion/splatter effect and was hoping someone with more experience in gorey games, or has general knowledge can help me?
Any logic,theories,examples would be appreciated