I have looked through the manual and poked about on the forums looking for a solution to what I am hoping is a simple problem. Unfortunately I am not finding a straight-forward answer so I am hoping someone here will lend me a hand.
I am creating a HUD that has a few instances of a simple square sprite on it. I am aware that each has a UID and that I can assign a instance variable to the spite for use in selecting it later but for some reason I cant figure out how to code the on touched event so that when one particular instance of that sprite is touched/clicked the intended actions will fire.
if someone could explain how that would work I would be grateful!