Does your browser support webgl?
Also, you're moving the car 5 pixels per tick, but that is not a framerate independent value
thanks, but it still does not solve the general problem, the background is still shaking. As I said above, I tried different logic (behavior scroll, 8 direction).
The lags are not very noticeable at the moment, but they are in an almost empty project and there will be more of them when the project is filled with events and behaviors.
When I run Twitch.tv (lol) in another browser tab, the lag becomes much more noticeable