Hey folks,
I’ve been debating whether putting time into YouTube makes sense when you’re building games with Construct. Recording, editing, thumbnails… it all adds up, and that’s time not spent on the game itself.
If you’ve tried YouTube alongside a Construct project, what did you realistically get out of it? Did devlogs, quick feature showcases, Shorts, or tutorials bring any noticeable traffic, feedback, or wishlists? Or did it mostly feel like shouting into the void?
I’m especially interested in experiences from smaller channels — not polished studio-level stuff. What would you do again, and what would you skip if you were starting over?
Looking forward to hearing how others here have handled it.