Hey out there. Look, I'm having janking problems with my sprite when trying to move it left and right. Sounds like a personal problem, I know. But here me out.
I stopped trying with my main game scene and thought I'd test it out with a simple scene. So here's what I do:
I create a new default scene, the first one in the list. I'm using the newest beta, r230 64-bit.
I create a tiled background. Apply a solid behavior, and make it be the ground.
I create a sprite 75x100. Apply a platform behavior, and leave everything as default.
I run the game and move my sprite forward.
Now, every couple seconds, the sprite janks, like it's lagging or something. Then it runs smoothly, then janks again. Does anyone have any idea why it would do this? Perhaps a driver issue? My com has 12gb of RAM, and i7 processor, and Nvidia GPU.. I wouldn't think it's that. I'm getting like 60fps when moving the sprite, yet I have this jank.
What gives? Am I doing it wrong here? Thanks ahead of time for anyone who may have an answer!