Take 30 seconds, help fix our export woes

  • done

  • Done. This should also be posted to twitter, reddit, and other game dev forums. I'm sure there's a lot more html 5 devs outside of C2 who want to see this fixed.

    I just tweeted it with the #gamedev hash. https://twitter.com/ChrisFarina78/statu ... 3484638208 <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • We're getting some steam on this issue. Tweeting would help, yeah. Maybe Reddit?

  • facecjf awesome, retweeted

  • +1

  • Done

  • done

  • Finally had a chance to read it through and somehow I get the feeling that some genius decided that "steady framerate is better" and hard-coded increments if five into it or something - I almost never get any odd framerates, they tend to "even out" after a while towards 60, 45 or 30. Hopefully with the extra attention this stupid bug will finally get sorted.

    Also... BLOOP!

  • Done

  • Wow. 136 stars.

    ************************************************** ************************************************** ************************************

    <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    In just 24 hours we've more than tripled the attention to this bug.

    Let's keep it up. <img src="{SMILIES_PATH}/icon_arrow.gif" alt=":arrow:" title="Arrow">

    Done. This should also be posted to twitter, reddit, and other game dev forums. I'm sure there's a lot more html 5 devs outside of C2 who want to see this fixed.

    Totally agree. I worked up a more generic version of my initial post and put it up on html5gamedevs.com, but it has to be approved first. Reddit is a good suggestion too.

    > Done. This should also be posted to twitter, reddit, and other game dev forums. I'm sure there's a lot more html 5 devs outside of C2 who want to see this fixed.

    >

    I just tweeted it with the #gamedev hash. https://twitter.com/ChrisFarina78/statu ... 3484638208 <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Great! Looks like it's already getting some attention.

    Yeah...those are the feels. <img src="{SMILIES_PATH}/icon_e_ugeek.gif" alt=":ugeek:" title="Uber Geek"> <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green"> <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

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  • You know, if only someone from Scirra put these things into their blog posts/promotional e-mails or similar - perhaps these problems with an important element of their desktop deployment system would get sorted faster... Just a thought.

  • You know, if only someone from Scirra put these things into their blog posts/promotional e-mails or similar - perhaps these problems with an important element of their desktop deployment system would get sorted faster... Just a thought.

    They did postede it on twitter 4 hours ago, but I get what you mean, a sort of listing of what to star to help and why would be nice to have sometimes, as it is kind of hard to keep up for the people that are not versed into browsers bugs reports systems.

  • They did postede it on twitter 4 hours ago, but I get what you mean, a sort of listing of what to star to help and why would be nice to have sometimes, as it is kind of hard to keep up for the people that are not versed into browsers bugs reports systems.

    Or aren't into all that twitter rubbish... or aren't on the forums... or facebook or whatever. I have been saying C2 should have a live element on that startup screen that shows important things, like this - When compared to the daily and total downloads the forum users are but a drip in an ocean - get a bigger chunk of the userbase to participate - it may not have a huge impact for a beast the scale of Google, but it should help get some (more) attention.

  • Reddit thread. I'm sure I'll get screamed at by redditers

    http://www.reddit.com/r/gamedev/comments/2ug2j5/html5_gamedevs_suffering_from_chrome_jankjitter/

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