Hello C2 community!
I have some questions if you are kind to reply:
1. Mobile (iOS and Android) physics performance
I've seen this comparison youtube.com/watch posted in 08/07/2012.
Clearly it shows that C2 underperforms on mobiles regarding physics calculations.
I was wondering if the latest C2 version as overcome this speed/performance issues. I've seen here scirra.com/forum/very-poor-performance-with-physics-and-cocoonjs_topic60956_page2.html that harware acceleration was being developed trough cocconjs - this was in Jan 2013...
2. Implementing own code
3. Mobile hardware access
Can C2 access mobile devices specific hardware like the camera, gyro, inclinometter, gps, etc ?
4. External SDK
Can I use an externa SDK with C2, say like OPENCV for image/patterns recognition ?
Does C2 support including my own shaders ?
Thank you very much for your reply!