This might be usefull.I managed to compile my js files to exe files through this tutorial.
Did you manage to compile a c2 exported "c2runtime.js" file ?
I tried a quick one (my PF's demo) and it got me a lot of errors.
I guess it requires first to turn jquery into a dll. I might look deeper in it later.
If you did successfuly transformed exported projects, could you post how you did it, a kind of step/step tutorial ?
Thank you for correcting the topic.I have managed to create single js files to exe.But only my own jscript apllications seems to work with this method.Im also getting some errors because you would have to link the jquery dll somehow.
Some of my own html5 games do export correctly to exe files.But i did not use Construct 2 to make them.It's still pretty usefull for converting jscript to exe though.
There are apps that "convert" html to EXE, which works for C2 games, but at horrible speed. The programs claim to make use of the existing IE engine, but there is no way they're actually using IE9 technology, cause the canvas is painfully slow in the exported EXE.
Here's one app I tried: HTML Executable
THIS works. No lag time. Canvas functions properly. No issues as yet.
Develop games in your browser. Powerful, performant & highly capable.
What about this or this?
This would be great to have.
Well i just tried PHPexe on a single layout test project with 4 moving sprites and 2 particle systems and it was noticeably slower than when running in my browser
droptank21's looks like yet another wrapper around the IE control, which means you need IE9+, which means no support on XP and no support for the ~85% of Windows users who don't have IE9 yet.
I'm drooling all over Awesomium.