Ability to make dependencies/connections between objects in Layout editor.
I have two sprite objects. One for "lightbulb" sprite and one for "radius" sprite.
Than you could make a "connection" between them - maybe a value? (something like object variables but you could specify "what" you want to connect).
So in "lightbulb" you made a value called "radius" that is connected to "radius" sprite size. And every time when you change this value other sprite will update in editor. Same for position etc.
Maybe like interactive containers in layout editor? Not sure properly how to call this,
I know that you could just move one object to a position, then move another to that position and change it size. Or do that in events.
But this is time wasting if you need to make a lot of that objects. And if you do that by events, you need to preview every time you make a change.
Just an idea.