[quote:h0volko6]This does mean users can free-ride on testing builds, but on the other hand, testers provide a useful service to us in helping us create more stable software, so I guess it's OK.
So you guess it's okay? Something feels completely wrong with this. What testers are doing for you does a lot more for you than it does for them. They mess around with an unfinished product, while it helps you make money. Oh, and then later on they probably have to buy the product they helped test. I am shocked by your even appearing to question the value of what the testers do for you.
I am getting a bad feeling about where this whole thing is going. Construct 2 seems pulled between "open for everyone!" and "buy this thing we made." There's nothing wrong with making a product to sell, but it seems like the idea of it being an open (or free) product for people to enjoy is being clung to, even though it really isn't in practice. This is a little difficult to explain, but I doubt I'm the only one feeling something wrong.
I will also note (in case this comes up), that this is not at all like the free beta of a game. Construct is a tool for producing things. As such, it's value (or enjoyment) does not come from the act of using it itself, but primarily from what you produce with it.
/rant (Someone needs to be negative. It balances things better and helps the development, trust me )
I think a top priority should be making a clear plan for Construct 2's development and how the testing and purchasing will work and letting people know. You devs seem very unsure right now and I think you could at least save some trouble (and maybe some community arguing?) if you create a simple list of things that need to get done and how things will work and whatnot.
Note: I complain because I want Construct 2 to succeed and I see FAR more positive "We trust you!" people than those who point out things they disagree with.
Edit: The "pulled between" thing is about you can't have both open source and free, while also having it closed source and costing something. At least, you can't have it try to be wholly both. It should be clear what goal you're aiming towards and what kind of product you really want to make.