Just wondering, for my current game I'm sitting at about 10 layers. Do you find yourself using a bunch, or trying to limit it?
if i'm using the paid version ill use 10 and i think ill use more ^^ . they really gives good effects on the games
I usually use something like Ground, Entities, Effects, Sky/Atmosphere, HUD; plus another one or two miscellaneous ones if necessary.
I'm using about 7, but I think I will increase it.
I'm using 4 layers at the moment. "hud and effects", main, bg1 and bg2. I want to keep it like that, I don't see why someone would need more than 4 layers.
I'm using the paid version, but for my current project I still only need 4 at most.
When I get around to making a platformer, I'll definitely make use of more though.
This is pretty case by case :/
I usually keep about 3 or 4 layers, but that's because my objects usually don't need to have such a precise order. Everything being kept in the same 1-2 layers is usually fine, with most background elements staying in order on the bottom layer.
Also, z-order can be used the same way as layer management.
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Thats through, you can just use z-order to manage what should be on top of what. Layers are more for when you want to scroll at different speeds.
I'm currently with 6
Fade - for scene transitions
Dialogs - for alerts, menus and stuff like that.
FG1 - foreground layer 1
Content - the actual game layer
BG1 - background layer 1
BG2 - background layer 1
I?ve started using one for each type of object, just unlocking them when I need to select them.
It keeps things very orderly, I can have a clear visualization of the Z position of each layer and I don?t misclick anything.
The only thing that I miss are layer groups.
In my platformer I'm using a bg layer, stage scenery layer, collision layer, object/MOB layer, sometimes an fg layer, a pause menu layer, a HUD layer, and a fade layer. So mostly 7-8 layers, depending on the level.
I will end up using around 15+ per level. Lots of parallaxing BGs and multiple enemy types with different weapons.
I usually get it right with 3-4 layers. But the possibility that I could use as many as I want is a good feeling <img src="smileys/smiley1.gif" border="0" align="middle" />
In Froghead I am using 31 layers, I really love C2 :)
Uhhhhhhh... I didn't realize how many until I just counted. 31. <img src="smileys/smiley36.gif" border="0" align="middle" />
I try to keep things really organized, plus I use a lot of parallax effects and some lighting stuff that all need a couple of layers each.