CocoonJS plugin updates

0 favourites
From the Asset Store
The I18N (Translation) is a Construct plugin created to translate text in game.
  • New Cocoon public beta updates.

    We finally have the new forums <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    https://blog.cocoon.io/cocoon-beta-upda ... and-fixes/

    mmmm that's okay i will try this new cocoon maybe will leave intel xdk since performance are bad

    but when i try to sign up it tell me "invitation code" not found

    and i have receive the activation email since A month and activate it

    so whats go wong ?

  • mmmm that's okay i will try this new cocoon maybe will leave intel xdk since performance are bad

    but when i try to sign up it tell me "invitation code" not found

    and i have receive the activation email since A month and activate it

    so whats go wong ?

    Next time, when you request an invitation and you receive it, please, use it . There is no point in keeping the invitation in your email box without activating it when the service is a beta that is evolving day after day as quite fast.

    I resent the invitation. You should have it in your inbox.

    Regards

  • Now on developer app, get this error

    Hello,

    We have finally discovered why there are issues in relation to physics.

    Cordova exporter uses a different script for physics (empscripten) than the one we inject in Canvas+ ( box2d.js). It is possible to fix it if we don't inject our extensions BUT it is quite probable that this change will affect performance really badly.

  • > Now on developer app, get this error

    >

    >

    >

    Hello,

    We have finally discovered why there are issues in relation to physics.

    Cordova exporter uses a different script for physics (empscripten) than the one we inject in Canvas+ ( box2d.js). It is possible to fix it if we don't inject our extensions BUT it is quite probable that this change will affect performance really badly.

    Bad news, but ludei, i can remember that before 5th June update, i have no problem with physics.

    Also tried with old compiler and have no problems.

  • ludei

    just compiled my game and got black screen

    1- i do the trick with fix scale

    2- add the new c2 plugin "canvas plus"

    4-modify the config.xml

    4- but i dont sign the apk so maybe it's related to ?

  • why the game is displayed in the 1/4 of the screen

  • Getting errors when i try the game using the CocoonJS Launcher App.

    Exported with cordova exporter.

  • ludei

    just compiled my game and got black screen

    1- i do the trick with fix scale

    2- add the new c2 plugin "canvas plus"

    4-modify the config.xml

    4- but i dont sign the apk so maybe it's related to ?

    No, the signing does not interfere at all.

    There must be an error somewhere. Please, use the developer app to debug the error.

    why the game is displayed in the 1/4 of the screen

    Here it is explained and the fix is included:

    https://forums.cocoon.io/t/construct2-f ... g-issue/41

    Getting errors when i try the game using the CocoonJS Launcher App.

    Exported with cordova exporter.

    In CocoonJS Launcher it won't work. If you want to use Cordova, move to CocoonIO.

    http://cocoon.io/

    i can remember that before 5th June update, i have no problem with physics.

    Also tried with old compiler and have no problems.

    Well, that date is more or less when we updated Canvas+ in order to include Canvas+ special features, like box2d.

    Yes, they worked, but your game was not using canvas+ full performance.

  • ludei

    when i use developper app i got compiling error

    BUILD FAILED

    Total time: 2 mins 14.861 secs

    cordova/platforms/android/cordova/node_modules/q/q.js:126

    throw e;

    ^

    Error code 1 for command: cordova/platforms/android/gradlew with args: cdvBuildDebug,-b,cordova/platforms/android/build.gradle,-Dorg.gradle.daemon=true

    ERROR building one of the platforms: Error: cordova/platforms/android/cordova/build: Command failed with exit code 8

    You may not have the required environment or OS to build this project

    Error: cordova/platforms/android/cordova/build: Command failed with exit code 8

    at ChildProcess.whenDone (opt/sdks/cordova-5.0.0/node_modules/cordova-lib/src/cordova/superspawn.js:131:23)

    at ChildProcess.EventEmitter.emit (events.js:98:17)

    at maybeClose (child_process.js:743:16)

    at Process.ChildProcess._handle.onexit (child_process.js:810:5)

  • Hello,

    We have finally discovered why there are issues in relation to physics.

    Cordova exporter uses a different script for physics (empscripten) than the one we inject in Canvas+ ( box2d.js). It is possible to fix it if we don't inject our extensions BUT it is quite probable that this change will affect performance really badly.

    ludei

    or

    Ashley

    ???

    OK, thanks for the discovery Ludei

    Question in the round: but what now? I have optimize my pinballgame (with an invisible object (a little bigger than the ball. that every tick follow the ball and switch the overlapping fragments of the wall the physics going on and when not overlapping: off, cutting big pics, shrink events to 200, reduce the curves in the pipe....) But its actually unplayable with physics. is this what you have wrote a problem that ashley can fix it?

    I am sure, there are a lot of roadworks and lot of wishes from other users, but a running physic is very important for lot of gameconcepts.

    A bit off topic but the context......

    (((@Ashley only: I dont understand, why there is no solution at all this months from you. my facebookpost over my upcoming gamerelease.... its now 3 1/2 months ago. Do you remember?????)))

    All: From the Patchnotes r209: "asm.js physics: increased memory size from 16mb to 32mb to allow more objects to be created"

    I have the Steam-Edition and waiting for the stable release but have everyone test it? Run physics smoother now?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • BasicTribe

    as far as I remember there was some post that Ashley wants to remove support for CocoonJS physics

  • Sry, sry, sry, for off topic again (but the context )!

    Hmmm, when he make this, i think i delete/cancel all my projects and contact steam for moneyback! In the adverts of construct scirra says: "you can make Smartphone/mobile games..... but you can´t it with this aggravating circumstances! There are a complete half year of hard work. I have on many Third Party tools with give my personal dats registration, have my project registred as the local goverment because the taxes when i (make money), have make an interview-video, learned Blender 3 months every day lot of hours (lot of books and learn-DVDs, have a dropbox-account only to upload my (finish) games, have canceled a girlfriend because the projects cost lot of time, blame on friends because there are not solutions of my game..... spend 100s of hours to design the pinballtable, have reading in this forum heavy shitstorms about me that i am an idiot who people are think, i am thinking with c2 i can make the new far cry, other users lie, that they projects on mobile are run. I have say to ashley every and every time that it gives problems with the physics. no message..... i have blind make optimize it (shitting worklflow!!!!!). And after weeks he post a small message that he will cancelled Cocoon JS physics. Why have he say it sooooo late? ludei is weeks here for support (thx for this, great work). All for nothing! But belive me ashley, i swaer you (when szymek has right), that become you back! Thats near at crime and deception what you are make! i give you 329 $ because you have wrong promise about what we can make with c2. I used software scince the c64. But what i have here for experience is the biggest shit in my virtual history! I dont now, what you define as correct right/law..... but my definition for your handling about this situation in that you bring me: deception!!!!!!!!!!!!! And yes, in my older posts i have say, give a statement please. You have it not make. I give you now one week, than you activate my next hard steps! And belive me. I have registred in over 100 GameDevForums last night. Have a big plan! Actually i write my dissatisfaction only on this forum here..... for the moment...... A documention about this shit is only a weekend of work. Sry for this hard step, but i dont know what i can still make! I say it again: essentially you have make a wonderful software.... but when i want wrapped/Comile its only the Torso without a head! And when you angry about my aggresiv posts, i can tell you at pn why (all human behavior has a basement.... often very private)!

    nice day!

  • Sry, sry, sry, for off topic again (but the context )!

    Hmmm, when he make this, i think i delete/cancel all my projects and contact steam for moneyback! In the adverts of construct scirra says: "you can make Smartphone/mobile games..... but you can´t it with this aggravating circumstances! There are a complete half year of hard work. I have on many Third Party tools with give my personal dats registration, have my project registred as the local goverment because the taxes when i (make money), have make an interview-video, learned Blender 3 months every day lot of hours (lot of books and learn-DVDs, have a dropbox-account only to upload my (finish) games, have canceled a girlfriend because the projects cost lot of time, blame on friends because there are not solutions of my game..... spend 100s of hours to design the pinballtable, have reading in this forum heavy shitstorms about me that i am an idiot who people are think, i am thinking with c2 i can make the new far cry, other users lie, that they projects on mobile are run. I have say to ashley every and every time that it gives problems with the physics. no message..... i have blind make optimize it (shitting worklflow!!!!!). And after weeks he post a small message that he will cancelled Cocoon JS physics. Why have he say it sooooo late? ludei is weeks here for support (thx for this, great work). All for nothing! But belive me ashley, i swaer you (when szymek has right), that become you back! Thats near at crime and deception what you are make! i give you 329 $ because you have wrong promise about what we can make with c2. I used software scince the c64. But what i have here for experience is the biggest shit in my virtual history! I dont now, what you define as correct right/law..... but my definition for your handling about this situation in that you bring me: deception!!!!!!!!!!!!! And yes, in my older posts i have say, give a statement please. You have it not make. I give you now one week, than you activate my next hard steps! And belive me. I have registred in over 100 GameDevForums last night. Have a big plan! Actually i write my dissatisfaction only on this forum here..... for the moment...... A documention about this shit is only a weekend of work. Sry for this hard step, but i dont know what i can still make! I say it again: essentially you have make a wonderful software.... but when i want wrapped/Comile its only the Torso without a head! And when you angry about my aggresiv posts, i can tell you at pn why (all human behavior has a basement.... often very private)!

    nice day!

    I fully understand you and your thoughts about C2. Construct 2 is a nice editor which is working great but the end product (the videogame) is mostly not.

    Construct 2 shows the concept of HTML5 games working well on certain high end devices such as PC's, Mac's and others, but mobiles...

    Those times will come, when mobiles got enaugh power to run this kind of games well. ludei is the last hope that keeps me on the C2 train.

    If Ludei jumps of the train and stops supporting C2 I don't see any reason to keep on using C2 for mobile games.

    For now you should consider using other engines such as "Unity" (Advanced) or the strange, almost equally looking "Clickteam Fusion 2.5" (Equal to C2's skill-level)

    P.s. I mean seriously look at Clickteam Fusion 2.5 it almost looks and works exacly like C2 but it has native exporters and more features that C2 does not have at the time.

  • BasicTribe

    I was wrong. Sorry. It already happened in Construct 2 r197.

    [quote:og7dsocn]Physics: removed 'CocoonJS native' engine.

    https://www.scirra.com/construct2/releases/r197

  • BasicTribe chill dude, cocoonjs physics deprecated, but there's a new faster asm.js physics engine, it has some troubles with joints, but if you're making a pinball game they probably won't affect you, so just use asm.js instead of cjs physics.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)