If you add revolute joints to physics objects and tell it to use image point 0 as hinge (and you moved the center correctly), it will still use an imaginary midpoint instead of image point 0. If you add another image point and use that one instead, it works as expected. Tested on Box2D web, and Box2D asm.js.
Attach a Capx
Description of Capx
Left rope uses image point 0, right rope uses image point 1, to show the difference.
Steps to Reproduce Bug
An imaginary midpoint is used as hinge
The correct image point 0 should be used as a hinge
- Chrome: (YES)
- FireFox: (n/a)
- Internet Explorer: (n/a)
Operating System and Service Pack
Construct 2 Version ID