In a scenario with multiple layer scaling and varying layer/objects opacity:
With High quality full screen scaling & front to back enabled, some objects disappear and the layer scaling goes weird.
My object seems there ... I can control it and see the scroll to event working ...
Attach a Capx
Capx emailed to support
Description of Capx
The file is a development in progress, and it is not trimmed down.
If you want to look at the possible culprit of events, check the FX event sheet, in the ' Layer effects' group …
No comments, lots of event .. but should be straight forward.
I do not think its in the events, just how the current implementation of front to back rendering handles them.
Steps to Reproduce Bug
Default full screen scaling is currently set to low quality.
Run the project, and you see the ships on start of layout.
This is correct
Then switch to high quality full screen scaling: and the ships are gone and the scaling and opacity is not as it should.
< r207 I always had full screen scaling to high quality and no problems.
With full screen scaling set to high quality, the ships are gone, and the layer scalings are off.
I tested this because I simply wanted to see what happens when I enabled front to back rendering.
I expected no improvements in performance since I use a lot of opacity for varying layers.
I expected my currently development state not to experience problems (well, I did a bit, but there's always hoping )
Operating System and Service Pack
windows 8.1 64bit with intel express gma
something incorrect happens with the scaling
Construct 2 Version ID