To mention first, is is my first relativly complete game i made with construct, the basics are done, so i exportet it to android (crosswalk)
while trying it i experienced several performance issues. my question would be is this a general crosswalk issue or have i done a very bad programming so it lags.
the main problems are:
- It doesnt run smoothly on s2 / s3
- the touche input has a big lag which makes playing on mobile devices a pain
- my attempts to programm a double jup failed because it seems to be random when he accepts the command and when not.
you can try the game here: bytecrunch [.] org/flow/
and here is the action shart:
i am thankfull for every hint how to do it better or what possibly can cause those issues.
all sprites are 32x32 / 64x64 / 128x128 or 512 x 512
thank you in advance
edit: attempt for double jump: