[Plugins] Construct2&3 Cordova Plugins

  • cranberrygame

    On the Facebook plugin, regarding the leaderboards - is it possible for the leaderboard to also show the profile picture of your friends on the leaderboard?



  • hi cranberrygame

    I'm sorry my English is not good

    I use unityads Plugins c2 project can not be connected in ad mistakenly leave the phone

    Phone Model : LG G2 SONY Sony Xperia Z2   SAMSUNG GALAXY Grand 2

    I downloaded the APK http://cranberrygame.github.io/ UNITYADS in phones running also an error

    But the tablet is running OK <img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes">

    How should I do


  • Hello everybody, I'm trying to use the CordovaFacebook and when I try to build it in XDK it gives me the error from the image, even when I've set the fb values on the CordovaFacebook plugin inside the Construct2 project.

    Tried editing manually intelxdk.config.additions.xml like this:

    <intelxdk:plugin intelxdk:name="https://github.com/cranberrygame/cordova-plugin-facebook" intelxdk:value="https://github.com/cranberrygame/cordova-plugin-facebook" >

    <intelxdk:param intelxdk:name='APP_ID' intelxdk:value='999999999999' />

    <intelxdk:param intelxdk:name='APP_NAME' intelxdk:value='Test App' />


    ... and the same error apears.

    Someone managed to make this plugin works?

  • "Solved". I've found a workaround.

    It's an issue of XDK. Even with the additions.xml file correctly edited from the beginning (new xdk project), the first time I press BUILD button it generates the same error creating android, crosswalk, ios, windows8 default files (so they didn't work). With this, what I did was to delete manually those runtime generated files and pressed Build button again... this time it worked and XDK created the right configurations files for every type of export (android, crosswalk, ios & windows8... and of course together with the build I was waiting for.

  • cranberrygame


    I was trying to use Cranberry's AdBuddiz C2 plugin. Works fine with Construct 2 + Ludei, but sometimes crashes on an iPhone 6 (iOS8) and iPhone 5 (iOS9 beta). It crashed my whole game application.

    AdBuddiz website says 'At least one app is using a deprecated SDK. You should update the SDK to get the best out of AdBuddiz.' and 'A recommended SDK update is available. Your SDK version is very old and you really should update'

    Can you update your C2 AdBuddiz plugin? I would be very grateful for this.

  • FMFM

    Just updated recent adbuddiz SDK (android and ios)

    Download recent c2 adbuddiz plugin and try again.


  • cranberrygame

    Yeah, thanks!

    Everything is good. But now for some reason on my iPad (when AdBuddiz ad is pressed), it goes to the Korea App Store? Only on the iPad.

    Any ideas why?


    well.. now it works normally. it did it once when I did the test. Hm.

  • FMFM

    I also not know why korea app store is shown.

    Just guess that it was temporary problem.


  • Any way of turning this Phonegap plugin into a Construct2 plugin?


  • I need speech recognition on Android, but without showing any dialog. Your plugin currently displays the default Android's speech dialog.

    Any chance you could implement this feature?

    I found this non-official Cordova plugin which seems to do exactly what I need: single phrase speech recognition without displaying any dialogs. Could you implement it as a C2 plugin?

  • I'm interested of calendar plugin. How it works? Does it read local phone calendar and Google calendar events? Any documentation available how to use it in Consturct 2? Where to buy it?

  • Hi everyone. I would like to know the plugin Phonegap camera operates on Сoсoon? I'm looking for a very long time working with a camera on a plugin C2

  • I am trying to get the IAP plugin to work. I have added everything. It seems to be setup correctly, but when I try to buy something I get the error: "Authentication is required. You need to sign into your Google Account." Do I have to publish the game for it to work? Or is it enough to just upload it to alpha?

    It works fine in other apps, but not in my own.

  • cranberrygame

    why I can not get the plugin Cordova AdMob plugin after exporting CocoonIO?

    I have everything set up correctly: add the path to the plugin in the plugins settings->custom->https://github.com/cranberrygame/cordova-plugin-ad-admob.git and it appears in config xml after exporting I can't see full screen ads, even in test mode.

    If you use the plugin "cocoon admob plugin" then it starts to conflict with the plugin "Cordova Game plugin" and I can't compile the game - CocoonIO shows an error ;(

    I checked and if you used to export Cordova that advertising works.

    Help! ))

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  • cranberrygame I bought your "Plugins For Construct2 Powered By Cordova" last friday with my Paypal account. When am I going to receive the pack? I really need those plugin to work today and tomorrow...

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