Hello R0J0hound - I am attempting the old chestnut "Weld two objects together so they act like one object".
While I think it can be achieved using joints this seems unnecessarily inefficient.
I noticed in the Chipmunk documentation - "You can attach as many shapes to a single body as you need to in order to define a complex shape." - this seems much more like what I want.
Is there any way of doing this with your plug-in?
I suspect the answer is No given the constraints of how Construct 2 works, in which case what joint do you think might be the least inefficient way to achieve this?