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Learn how to make "Odd Bunnies" with Tom Vencel in Construct 3! Download the assets for this tutorial here: ninjadoodle.com/tutorials/oddbunnies/assets.zip
In the first episode, we setup out project, and add some buttons for changing scenes.
Part two of 'Let's Make Odd Bunnies' is here! In this episode, we add fade transitions to our project.
In episode three, we streamline our project a little, and add a popup instructions screen.
In Part 4, we finally add some bunnies to our project, as well as some basic interactivity.
In episode five of Let's Make Odd Bunnies with Construct 3, we add some random bunny selection to our game.
In this episode we add some feedback to our bunny tapping, by including a screen shake, as well as some animated right and wrong symbols.
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