Glsl Sphere (Construct 3 Effects)

You're viewing a single comment in a conversation. View all the comments
  • 2 Comments

  • Order by
  • the effect is using the old effect by chrisbrobs i just ported it, didn't made the plugin code itself.

    for the billiard balls i think i did the demo for that type of gameplay, but it has problems, mostly because of the way the texture is wrapped, the matrix of the texture is not perfectly wrapped for some reason, it cuts on top and bottom of ball, as i mentioned im working on another effect, that has most of this issues solved.

    to explain the usage better, is that you need to give flags for rotation 1 or -1 to spin then just give it speed to roll.

    param 0 is speed, 1 X roll flag meaning 1 for right -1 for left i think unless is the version where i reversed it and then is 1 for right and -1 for left.

    param 2 is y roll flag works similar to X roll flag,

    you can change the flags using the physics velocityX or velocityY in this formula

    object.velocityx / abs(object.velocityx)

    object.velocityy / abs(object.velocityy)