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Create stunning games in the worlds best 2D game engine
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Produce gorgeous animations with drag-and-drop
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Browse all blog posts published by the game development community.
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4
favourites
7
RTS devlog #6: 1000 units bandwidth
After the last devlog I had the basic controls for scrolling and zooming a larger level. Mostly for a laugh, I threw in 1000 units...
Read more
Posted
16 Nov, 2022
~9-14 mins read time
2,885 visits
10 comments
Ashley
Construct Team
Founder
published on 16 Nov, 2022
1
favourites
27
Construct in 2020 - year in review
Happy new year everyone! We're already a little way in to 2021, but it's good to take the time to look back and see what we achiev...
Read more
Posted
8 Jan, 2021
~4-7 mins read time
3,459 visits
21 comments
Ashley
Construct Team
Founder
published on 8 Jan, 2021
2
favourites
10
Feature Focus: Platform movement
Feature Focus is a series of blog posts and videos where we occasionally highlight some of the best features of Construct. In this...
Read more
Posted
10 Jun, 2022
~4-6 mins read time
2,376 visits
4 comments
Ashley
Construct Team
Founder
published on 10 Jun, 2022
7
favourites
28
Developer Diaries: Rory Mitchell
Welcome to another edition of Developer Diaries. This week, I caught up with Rory Mitchell who is currently working on action RPG...
Read more
Posted
28 Oct, 2020
~7-11 mins read time
2,781 visits
9 comments
Laura_D
Construct Team
Community Manager
published on 28 Oct, 2020
1
favourites
27
Developer Diaries: Bilge Kaan
Welcome to another edition of Developer Diaries! This week, I caught up with Bilge Kaan, developer of Indecision. And stikir, and...
Read more
Posted
18 Nov, 2020
~4-7 mins read time
2,360 visits
5 comments
Laura_D
Construct Team
Community Manager
published on 18 Nov, 2020
4
favourites
19
Have you heard about Meshes?
Back in October last year, a paragraph in the release notes of Construct 3 r219 caught a few people by surprise. Mesh distortion i...
Read more
Posted
30 Jun, 2021
~2-4 mins read time
5,558 visits
5 comments
Laura_D
Construct Team
Community Manager
published on 30 Jun, 2021
4
favourites
16
Developer Diaries: Sheepy: A Short Adventure
Welcome to another edition of Developer Diaries! This week, we spoke to Thomas Lean and Rob Thomas who are currently working on Sh...
Read more
Posted
22 Sep, 2021
~4-6 mins read time
3,950 visits
7 comments
Laura_D
Construct Team
Community Manager
published on 22 Sep, 2021
1
favourites
6
RTS devlog #7: optimizing performance for 1000 units
In the previous devlog I focused on getting intense multiplayer combat with 1000 units to use just 50kb/s bandwidth. Now it's time...
Read more
Posted
30 Nov, 2022
~8-14 mins read time
16,510 visits
3 comments
Ashley
Construct Team
Founder
published on 30 Nov, 2022
2
favourites
10
Solving the UI problem of Construct 3
Side note: Skip past part 1 and 2 if you just want to read about the layout engine in C3, which is the important part. C3 has been...
Read more
Posted
10 May, 2022
~17-28 mins read time
922 visits
0 comments
skymen
Affiliate
published on 10 May, 2022
1
favourites
9
Flexbox, Weird characters and Pixel art
This one is going to be a big dump of things so buckle up. Let's start with a follow up to my last blog post. First I want to than...
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Posted
8 Jun, 2022
~11-19 mins read time
955 visits
2 comments
skymen
Affiliate
published on 8 Jun, 2022
3
favourites
20
Developer Diaries: Louis Denizet
Welcome to another edition of Developer Diaries! This week, I caught up with Louis Denizet from Hibernian Workshop, a French indie...
Read more
Posted
3 Mar, 2021
~7-12 mins read time
3,105 visits
9 comments
Laura_D
Construct Team
Community Manager
published on 3 Mar, 2021
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