Game Development Blog Posts

Browse all blog posts published by the game development community.

4 favourites
After the last devlog I had the basic controls for scrolling and zooming a larger level. Mostly for a laugh, I threw in 1000 units... Read more
  • Posted 
  • ~9-14 mins read time
  • 2,885 visits
  • 10 comments
1 favourites
Happy new year everyone! We're already a little way in to 2021, but it's good to take the time to look back and see what we achiev... Read more
  • Posted 
  • ~4-7 mins read time
  • 3,459 visits
  • 21 comments
2 favourites
Feature Focus is a series of blog posts and videos where we occasionally highlight some of the best features of Construct. In this... Read more
  • Posted 
  • ~4-6 mins read time
  • 2,376 visits
  • 4 comments
7 favourites
Welcome to another edition of Developer Diaries. This week, I caught up with Rory Mitchell who is currently working on action RPG... Read more
  • Posted 
  • ~7-11 mins read time
  • 2,781 visits
  • 9 comments
1 favourites
Welcome to another edition of Developer Diaries! This week, I caught up with Bilge Kaan, developer of Indecision. And stikir, and... Read more
  • Posted 
  • ~4-7 mins read time
  • 2,360 visits
  • 5 comments
4 favourites
Back in October last year, a paragraph in the release notes of Construct 3 r219 caught a few people by surprise. Mesh distortion i... Read more
  • Posted 
  • ~2-4 mins read time
  • 5,558 visits
  • 5 comments
4 favourites
Welcome to another edition of Developer Diaries! This week, we spoke to Thomas Lean and Rob Thomas who are currently working on Sh... Read more
  • Posted 
  • ~4-6 mins read time
  • 3,950 visits
  • 7 comments
1 favourites
In the previous devlog I focused on getting intense multiplayer combat with 1000 units to use just 50kb/s bandwidth. Now it's time... Read more
  • Posted 
  • ~8-14 mins read time
  • 16,510 visits
  • 3 comments
2 favourites
Side note: Skip past part 1 and 2 if you just want to read about the layout engine in C3, which is the important part. C3 has been... Read more
  • Posted 
  • ~17-28 mins read time
  • 922 visits
  • 0 comments
1 favourites
This one is going to be a big dump of things so buckle up. Let's start with a follow up to my last blog post. First I want to than... Read more
  • Posted 
  • ~11-19 mins read time
  • 955 visits
  • 2 comments
3 favourites
Welcome to another edition of Developer Diaries! This week, I caught up with Louis Denizet from Hibernian Workshop, a French indie... Read more
  • Posted 
  • ~7-12 mins read time
  • 3,105 visits
  • 9 comments