Stable branch

Construct Animate r476

Stable release: 3D model; dynamic sampling; new fullscreen modes & lots more

10 March, 2026 ()

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Notes

It's a new stable release of Construct! If you're updating from the last stable release r466.2 then this update includes changes from r467, r467.2, r469, r470, r471, r472, r473, r474, r475 and r475.2. Highlights include:

⭐ A new official 3D model plugin! Import 3D models via the Project Bar, and then display them in your project with the new object.

⭐ A range of other 3D improvements including better management of Z co-ordinates and depth sizes, new conditions/actions/expressions, and some 3D shape improvements including supporting negative depths and a new Origin Z property

Dynamic sampling - change the sampling mode per instance, layer or layout. You're no longer limited to one project-wide setting!

New fullscreen modes Integer scale inner and Integer scale outer for screen-filling display while preserving pixel art

Web app updates for installing Construct Animate, including new icons, side-by-side installs for beta, stable and (soon) LTS releases, and no more location banner on preview

We'll be starting a new beta release cycle soon. If you'd like to help test it when it's out, try the beta release opt-in: choose Notify me about updates for beta releases in Settings. Stay tuned for more updates!

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  • Idk if it's just me, but for some reason when exporting, it goes well over 100% for some reason and the vid is buggy

  • Nice job from Team ! :D

  • I'm not sure how to view the models. I've imported an OBJ, STL and GLB format. After adding a 3D Model plugin to my layout, there isn't an option to pick what 3d object to use. Am I missing something? Is there some documentation I can reference to load the model from the project (Files category)?

  • Has this update broken text rendering in the plugin sdk?