Beta versions are not as thoroughly tested as stable
Improved Pointer Lock support; bug fixes & optimizations
27 January, 2026 ()
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Notes
We've introduced a lot of new features in the past few releases, so this week we've focused on refining the new features and fixing a few issues that have come up. However we do have a significant update for pointer lock support, which is important for 3D uses as well. Previously Windows WebView2 would show a notification when enabling pointer lock, and macOS WKWebView did not support it. We've worked around this by implementing pointer lock ourselves in the wrapper applications, ensuring there is consistent and prompt-free support in our desktop exporters.
Happy testing!
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Launch r470
New Additions
AJAX: 'Set upload progress enabled' action (as it affects CORS)
Changes
Mouse: support pointer lock without any UI prompt in Windows WebView2 & macOS WKWebView
Bug Fixes
3D models: UI locking up after cancelling the dialog to pick a model file
Possible crash using Persist behavior (regression r469)
3D models: models without an index buffer not drawn at runtime
3D models: give feedback when trying to load models using compressed textures which are not yet supported
3D models: adjust model positioning to improve culling
Animations editor: crash opening the editor to view 3D model textures
Animations editor: wrong styling of color property
Debugger: did not correctly show breakpoint state when in a popup window
Tilemaps sometimes importing incorrectly from Construct 2 projects (regression r467)
Browser: 'Request fullscreen' action not using correct mode (regression r468)
Crash deleting sprites (regression r469)
Performance Improvements
3D models: improve performance of animated models
Fix invisible Text objects sometimes needlessly releasing then recreating their texture (regression)
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