Combat Systems & Engines for any Construct2 or Construct3 game genre

2
  • 1 favourites

Stats

37 visits, 128 views

Tools

Translations

This tutorial hasn't been translated.

License

This tutorial is licensed under CC BY-NC 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

I use several combat engine systems and game mechanics in my gaming series; and, I would like to share this "Table of Contents" from the workshop's eBook -- "Building Combat Engines for Browser Games". These engines are created for specific participations:

  • Single Player using a single avatar. ("spsa")
  • Single Player using multi-avatar team(s). ("spma")
  • Multiple Players with a single avatar apiece. ("mpsa")
  • Multiple Players with multiple avatar team(s) ("mpma") (i.e.: as in a table-top wargame!)

Combat Engines:

  1. Minimal Narratives -- ( Play )( Tutorial and License in eBook ) -- for spsa, spma, mpsa or mpma.
  2. "Original" Standard Module (OSM) -- ( Play )( Tutorial and License in eBook ) -- v3 & v4 from Legends-of-Renown-Deeds.com (circa 1991-2024) for spsa, spma, mpsa or mpma.
  3. Match3 -- ( Play )( Tutorial and License in eBook ) -- stylized Match 3-in-a-row Combat Engine for spsa, or mpsa.
  4. "Guitar Hero" -- ( Play )( Tutorial and License in eBook ) -- stylized defensive & offensive Combat Engine for spsa or mpsa.
  5. "En Gard" -- ( Play )( Tutorial and License in eBook ) -- a real-time simultaneous-pattern comparisons for spsa, spma, mpsa, mpma.
  6. Rock, Paper, Scissors (RPS) -- ( Play )( Tutorial )( License ) -- stylized Combat Engine for spsa, spma, mpsa, mpma.
  7. Astral Magic -- ( Play )( Tutorial and License in eBook ) -- as found in the Mages of Renown Gaming Series.
  8. Click Fest -- ( Play )( Tutorial )( License ) -- a hyper-active combat engine for those who've had too much caffeine.
  9. First-Person -- ( Play )( Tutorial and License in eBook ) -- Combat Engine as found in Wolfenstein, and Doom for spsa.
  10. "Wheel of Fortune" -- ( Play )( Tutorial )( License ) -- stylized Combat Engine that is a diced percental event substitution for spsa, spma, mpsa, and mpma.
  11. Slot Machine -- ( Play )( Tutorial )( License )-- Combat Engine from Las Vegas.

Disabled Comments have been disabled by the owner.