Instead of using the compare two values event:

if 'random(100)

< Less or equal

50'

(that's a 50% chance for the event to trigger)

how can I say

'random(100)

<Less or equal

Between 50 and 70'

To add context, my way of understanding % in construct is by using Compare two values. The setup I just showed involved the construct 2 engine choosing a random number between 0 and 100, and if the number chosen is below or equal to 50, then the event will trigger, thus 50% chance.

But, what if I want to have it trigger if the number falls between two specific numbers? Such as the 'Between 50 and 70' example I gave.