I'm wondering if this is just me, but i own an iPhone 4s, iPad2 and iPad mini.. and when I go to this site I get three different audio results!
iPhone 4s.. no sound at all
iPad2.. touch sound (lower speed/pitch than desktop)
iPad Mini.. release sound
I'm using Chrome on all 3. They all have iOS7 (up to date)
Has anyone else experienced this?! I find it infuriating that such a simple project could have such inconsistent audio issues.
I've been wrestling with exporting to cocoon and XDK all day with this simple a project and no mater hat i do, I get no sound and can't figure out why.
We're even trying out some other wrapper solutions. All the while audio plays perfect on PC's all day long. Why does audio for mobile have to be so mystical and apparently non functioning?
this is the capx dropbox.com/s/z09c38wkggnnwqd/TouchTest1.capx
the audio files came from the free bundle so i think the audio formats / sample rates should all be ok. i imported them at 128kbs.