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GAMEE x Construct Game Dev Contest

  • I have a problem, I have the free version and I see myself with the limitation that remote view does not allow it, as I can test in the GAMEE emulator?

  • What canvas size and multiple screen size recommendations are there? Do I just build using HD 720 portrait? Do I have to build extra wide for non-mobile formats and center to view? Thanks!

    Edit: It seems like I have to use Is on platform and build square canvas with keyboard for desktop/web and portrait canvas for mobile? Or am I thinking about this the wrong way and should I just use layouts? One for Desktop (square) and one for Mobile (portrait).

  • skymen we can let you modify the plugin. Sadly we can't add you additional points for using replay/ghost in this competition. It would be unfair. But if manage it correctly we will definitely consider future cooperation

    MrQuickGame you need to publish your game somewhere. You can use github for example or any kind of free hosting. Then copy link from emulation and paste it into email

    alihaider123 You can't have ads in your game. But you can publish it anywhere you want, game is still yours and in case you win you agree that game will be published on our platform. Thats it.

    Valter Filho yes you can use this size as it is 9:16

    PapiSaig I'm sorry this was unexpected You still have option to publish game and then test it. I admit workflow is complicated, I will ask Ashley why normal preview doesn't work in iframes.

    jook00 Hey, ignore web and just do portrait. Any resolution that match 9:16 is alright. It's your call to use resolution so game will look nice but stays performant.

  • > mrlight234 we are currently developing the platform and aim to open it to partner game developers soon, then the cooperation is based on revenue share from ads (interstitial ads at the moment, rewarded video coming soon)

    >

    Hi GameeApp,

    while the platform seems very interesting the lack of details might hold back serious developers that have to consider daily costs to run their studios. I think a more precise information, especially done before the start of the jam, would have helped you in get more interest on it. Still there's time and people can join it if you share those details within a couple of days.

    Talking for myself for example, I would really like to have spent one month in develop something customised for your platform, but it means that I have to cut on other projects, where, I am aware about the risks and costs. I might still give it a go making something small in one day, but it would be more for curiosity to test the platform more than a serious effort.

    My personal case, but I am sure it will be the same for any other professional developer, would be a loss of chance for you and for the developers as well. That's why, once again, my suggestion is to make clear the revenues, at least from the ads. Then privately, you might have some other form of agreement too, but people are always happy to know why they are investing time on making a game that will give to you an income, and maybe, one day, something to the developers (that might still not be enough to cover even the development costs).

    Sorry if my post seems a bit too harsh, but I love when people comes out with new ideas and opportunities, so I wish that everyone can benefit from that, rather than lose the chance

    Thank you

    Hi, thanks for the feedback and sorry for delayed reply

    I understand your point, I have heard it before as a feedback. We (as GAMEE) are a very young company, we are still building the platform. Obviously we want to open it to 3rd party developers and at that point, all the info should be available, including the monetization. That being said, we are still working on the platform itself (we started testing monetization with interestial ads only last month on 10% of our users).

    The main goal of this Contest is to introduce GAMEE platform to developers + get feedback. Also with the best games, we would want to cooperate more and eventually launch those games on our platform. But that would be about individual deals with individual developers / studios. The incentive to submit your game for this contest should be the prizes + possibility of future cooperation.

    I know that to evaluate the ROI of such possibility, you need more data. Unfortunately we don't have them yet - we don't know exactly how much can a game earn at our platform and thus we don't have any rev-shares models .

    So what can developer gain by the cooperation?

    • Exposure - we have 10M MAU (monthly active users) across multiple platforms
    • Early access - you can be one of first 3rd party developers to work with us, one of the first to have the monetization once we have it ready. If we go big (and we plan to) you go big as well.
    • Money - eventually, we can discuss possible solutions before the monetization is available, again case-to-case basis.

    I hope this helps answer some of your questions.

  • GameeApp, does Scirra Arcade works for a free hosting?

  • >

    > > mrlight234 we are currently developing the platform and aim to open it to partner game developers soon, then the cooperation is based on revenue share from ads (interstitial ads at the moment, rewarded video coming soon)

    > >

    >

    > Hi GameeApp,

    > while the platform seems very interesting the lack of details might hold back serious developers that have to consider daily costs to run their studios. I think a more precise information, especially done before the start of the jam, would have helped you in get more interest on it. Still there's time and people can join it if you share those details within a couple of days.

    >

    > Talking for myself for example, I would really like to have spent one month in develop something customised for your platform, but it means that I have to cut on other projects, where, I am aware about the risks and costs. I might still give it a go making something small in one day, but it would be more for curiosity to test the platform more than a serious effort.

    >

    > My personal case, but I am sure it will be the same for any other professional developer, would be a loss of chance for you and for the developers as well. That's why, once again, my suggestion is to make clear the revenues, at least from the ads. Then privately, you might have some other form of agreement too, but people are always happy to know why they are investing time on making a game that will give to you an income, and maybe, one day, something to the developers (that might still not be enough to cover even the development costs).

    >

    > Sorry if my post seems a bit too harsh, but I love when people comes out with new ideas and opportunities, so I wish that everyone can benefit from that, rather than lose the chance

    >

    > Thank you

    >

    Hi, thanks for the feedback and sorry for delayed reply

    I understand your point, I have heard it before as a feedback. We (as GAMEE) are a very young company, we are still building the platform. Obviously we want to open it to 3rd party developers and at that point, all the info should be available, including the monetization. That being said, we are still working on the platform itself (we started testing monetization with interestial ads only last month on 10% of our users).

    The main goal of this Contest is to introduce GAMEE platform to developers + get feedback. Also with the best games, we would want to cooperate more and eventually launch those games on our platform. But that would be about individual deals with individual developers / studios. The incentive to submit your game for this contest should be the prizes + possibility of future cooperation.

    I know that to evaluate the ROI of such possibility, you need more data. Unfortunately we don't have them yet - we don't know exactly how much can a game earn at our platform and thus we don't have any rev-shares models .

    So what can developer gain by the cooperation?

    - Exposure - we have 10M MAU (monthly active users) across multiple platforms

    - Early access - you can be one of first 3rd party developers to work with us, one of the first to have the monetization once we have it ready. If we go big (and we plan to) you go big as well.

    - Money - eventually, we can discuss possible solutions before the monetization is available, again case-to-case basis.

    I hope this helps answer some of your questions.

    Thank you GameeApp for your reply. I will see if I can squeeze some time to do a small project, otherwise I will join the party later.

    Good luck with your new collaboration project

  • GameeApp, does Scirra Arcade works for a free hosting?

    I'm not familiar with Scirra Arcade but I think you can't.

    Use any kind of free hosting, or as I prefer for my simple projects https://rawgit.com/ allows you to use github as hosting for html.

  • So, if I understand correctly, I put the .zip file on github and paste the url of the page into rawgit.

  • So, if I understand correctly, I put the .zip file on github and paste the url of the page into rawgit.

    Create an account in netlify.com lol its free and easy to use, for small static pages.

  • Sorry if this has already been answered. I tried to look through some of the pages here, but didn't see it answered anywhere.

    Is anyone having any luck uploading a project to the emulator? I have uploaded my game to my website:

    http://emulator.gameeapp.com/

    then pasted the link into the emulator.

    The game then loads, but ends up just showing the following:

    I thought it may have been a plugin that I had used or something, so made a new project with just one sprite and the Gamee plugin and uploaded that.

    I get the same result.

    I do note that the site says "New to Gamee? Check our Dev Portal first" but the provided link just refreshes the page, with the link URL pointing to http://emulator.gameeapp.com/index.html#

    Any ideas?

  • Sorry, figured I'd tag you into the post

    GameeApp

    Also, I should point out that I'm using Construct 2, not 3.

  • the prizes do not appeal to me, a dinner with Laura_D would have been better

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  • the prizes do not appeal to me, a dinner with Laura_D would have been better

    Creepy...

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