mekonbekon's Comments

  • Really enjoyed this. Very well executed gameplay, with a high level of polish.

    Only suggestion would be to ease in the mechanics a bit more to give the player more time to get used to them - avoid combining the mechanics too quickly, especially the dash and bark.

    In the level where you introduce the dash there is a blind jump where you can't see one of the rotating hazards before committing, turning it into a lucky draw as to whether you succeed or not.

    Would also have liked to see the slime enemies reappear in the later levels.

  • This is a fantastic idea, and I wish you the best in seeing it through to completion.

    I agree with the other comments here suggesting that you use the event sheets as much as possible and only resort to JS when absolutely necessary; not only would this push you to engage with the strengths and weaknesses of the system, it provides a great opportunity for users to see how you go about organising your projects and problem solving using the built in tools - plus the optics are far better: "Construct creator builds this amazing FPS using no coding" vs "Construct creator dodges using own tools to make game"

    I appreciate your decision to include multiplayer - it's a daunting feature to implement so it will be educational to witness your hands-on experience - and at the end we all get to enjoy playing your game together!

  • Cheers for the ideas! One day I might do an update - if I do I'll see if I can squeeze those in.

  • Thanks for reporting - I'll keep an eye out for it and try to find a fix.

  • Yep, that's as intended - it buys you some breathing room but gradually drains your bonus bar. Thanks for playing! :-)

  • Hmm, seems like the web-gremlins are changing all my upvotes into downvotes on this page...

  • Great news! Very happy to see the arcade back, and loving all the new features - fantastic work Tom! Guess I'd better get to uploading some games :)

  • Another great release - cheers Team Scirra! One thing I've noticed is that the option to "install as app" is no longer in the menu - is this intentional? I'm running C3 on a Chromebook, if that helps.

  • [quote=quantumsheep]

    I'm a big fan of this game of course! Lovely chickens, and lovely Sheep in there somewhere ;)

    [/quote]

    Thank you Mr Sheep, your reimbursement package will be dispatched shortly ;)

    I've made another update that fixes a bug that I inadvertently introduced with the last build (oop!), and one that has been lurking around from the start. Go Chickens!

  • [quote=Maxwell Stephens]

    Haha this is great. Bet you could sell it as a mobile app to all the chicken lovers out there

    [/quote]

    Thanks :) I'm debating doing iOS and Android ports - nice comments like yours increase the likelihood!

    UPDATE!

    I've adjusted the tutorial text and delayed the onset of the pumpkins; hopefully I've made the start of the game more chicken friendly.

  • [quote=Potato23]

    XD, I like it! Very colorful!

    [/quote]

    Cheers! Glad you enjoyed it :)

  • Hi everyone!

    So... this game was meant to be complete in time for Thanksgiving last year, but my feature creep tendencies got somewhat out of hand. Anyhow, here it is, finally. Hope you enjoy - I'd love to hear your suggestions for improvements, what you like/dislike etc, so please comment :)

    It should be playable on all desktop browsers any fairly modern phone/table, but if it isn't behaving on your device let me know the details and I'll try and find a fix.

    Now go get juicy!

  • 107 is the score to beat ;-)

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mekonbekon

Early Adopter

Member since 9 May, 2014

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