gustavoChico's Recent Forum Activity

  • Hi! I was quite baffled today after noticing neither Tween.StartValue or Tween.EndValue exists. Why?

    In my example, an object rotates X degrees on click. If I click mid-tween, I want to start the tween again but end up in 2X, not the current tween value plus X. Problem is I'd have to store the start value on an instance variable, which is quite frustrating. Am I missing something obvious? I have no idea how to do it in a cleaner way.

    This is besides the main point, but I used LiteTween a lot on C2 and it's very similar to C3's Tween but some of it's features like this one would be quite useful.

    Enforce mode and setting the end value mode to relative when creating a tween are some other ones. I understand these are hard problems to solve, and even though adding functionalities might make the learning curve harder for beginners, I believe Tweens are meant for intermmediate users anyway. Tweens are already awesome though, just looking for it to be as complete as it can.

    Tagged:

  • Haha that's a great name! Sorry again if any of this was bothersome to you, Construct has always been the absolute top notch in html5 technology :)

  • For anyone wondering, you can't currently put ads on a Construct 3 html5 game. Doesn't matter the 3rd party provider, or simplicity of the system, the frame just doesn't render. This hasn't always been the case for Construct 3, and it currently all works in Construct 2. I've looked into absolutely every post and comment on the internet to no avail. If I find a solution I'll post it here.

  • This system was already working a few versions ago and in construct 2, fyi. I understand you can't afford to fix every issue for customers, but I just wanted to have an ad frame show up on a html5 game (a very important function that is directly relevant to your product) and wanted to ask for a bit of insight. You always seem so supportive on your posts when issues come up, giving vague ideas to the benefit of your userbase that help the author of the post know what might be going on at least.

    I guess I'll find a workaround for myself or ask people who know how construct works, if you can't help at all. Thanks :)

  • Ashley

  • Here's what I wanted to post, gets blocked every time:

  • It seems like I'm blocked from posting a message here.

  • Does anyone that tried this before know a workaround? It'd be super helpful Ashley

  • Holy qarp when did they start this?

    Ashley any thoughts on adding something for a HTML5 export? Like an export that adds the script, and publisher id that can't be cut out after export? Possibly an action for adBreak().

    This has the potential to be another game changer.

    It will need to be tested, but this seems to suggest that you don't have to worry about where its being shown, as in being stolen.

    It's been out for a few years now, with iframe support and everything afaik. If nobody has really brought this up yet I'm guessing I'm out of luck then? Haha

  • I want ads in a html5 exported game. A hosted game you play on your browser (so no, MobileAds plugin isn't helpful).

    Following these steps leads to a game that has ads showing. Doing the same with an exported html5 construct game leads to no result. My theory is that it's working, but not rendering.

    1. Add the script to the <head> in index.html, same as in the example

    2. Add a Javascript action in Construct to run the ad function

    Nothing happens!

    Again, the game example in the link works, but it's probably not being rendered properly on c3.

    There are no posts about this, and the only tutorial follows very similar steps with different code and is five years old. Tried many combinations to no avail.

    Here is my modified exported project, in case one of you want to debug and see if the ads really are being created but not showing properly.

    Any ideas?

    Tagged:

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • newt That's genius! I'll try all of these new approaches, thanks everyone!

  • Could be anything, just imagine being in his boots for a month. A whole codebase on your head, and a million idiots asking for random stuff. I’d definitely become an ******** And Ashley behaved in a civil enough manner, even after so many years.

gustavoChico's avatar

gustavoChico

Member since 11 Jun, 2020

None one is following gustavoChico yet!

Trophy Case

  • 6-Year Club
  • Regular Visitor Visited Construct.net 7 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

9/44
How to earn trophies