Burvey's Recent Forum Activity

  • People do it all the time. Just change the event sheet in the properties to match the one you want to use.

  • Your idea of using different animations on the same sprite is the way to go in most cases.

  • Z-order bar, oh yeah!

  • The game looks pretty cool but the goal seems a bit out of reach. Hopefully I'm wrong. I'll keep an eye on it and if you get close to funding I'll pitch in my support. Good luck.

  • For Each Enemy

    If Health <= 0 then switch anim and disable movement

  • It's much better then the before result, no doubt about it, but you can see there is some bleed through around the tiles which causes a blurry look. I opened the screenshot in gimp and zoomed in on the corners of the tiles to make it easier to see. Of course it probably would be less obvious using the real tiles rather then the high contrast ones.

    <img src="http://www.dennisburch.info/1.png" border="0" />

    <img src="http://www.dennisburch.info/2.png" border="0" />

    <img src="http://www.dennisburch.info/3.png" border="0" />

    My system info:

    Windows 8.1, Intel Core i7-4800MQ 2.70GHz Quad Core, 8 Logical Processors. NVIDIA GeForce GT 740M. Updated drivers. Screen Resolution 1600x900. Previewed in Chrome and Firefox.

  • vtrix No black seams, just blurry edges where the tiles look like they are bleeding together. I'll try to grab a screen shot.

  • vtrix your adjusted results still have seams, they are just blurred into each other at the edges (at least on my computer which is nearly brand new and up to date). It's better then the normal result for sure but it's hasn't fixed the issue unfortunately.

  • Time to start working on some Game and Watch clones!

  • I attempt to do this All The Time. Not sure why it's not a feature already.

  • That's really cool.

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  • I think it's the side view with the oblong head on the long neck that did it for me. And no need to change the character! There's only so many 'looks' you can achieve on a humanoid figure. :)

Burvey's avatar

Burvey

Member since 5 Oct, 2013

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