lionz's Recent Forum Activity

  • Yeah arrays shouldn't be too much of a problem if you know what you're doing. I guessed they were being used from the tutorial you mentioned anyway. Yep, boolean should work fine.

  • Try this tutorial for making your first game in Construct 2. Thanks!

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  • Argh. I wouldn't have used arrays myself, seems a bit over-complicated to simulate a deck of cards when really it is just match Card A to Slot A etc. The score remains the same when you go from one frame to another because you are allowed to place more than one on the same frame so they overlap. You will need to stop a card from snapping if the frame is already populated.

  • I know how to do it but I'm not going to spend time making it. Please read the manual basics then you will know how to make this game.

  • Add an inverted 'Dodge' is playing to event 35

  • Give different zombie types different 'jobs' or destinations, or possibly 'states' if you want all zombies to do all actions. Then assign some with destination of the door, some with the player as the destination and some with random destination. Set the building as a solid obstacle so that they will try to find a path around it to reach their given destination.

  • Whenever a monster is destroyed add 1 to a counter variable

  • Only just saw this post but yep I used an invisible sprite with ScrollTo behaviour that teleports to Mouse.X,Mouse.Y Every Tick..

  • TELLES0808

    Hello,

    Thanks for the response. The info I am after though is to do with Scirra's own store.

  • If it's a bird flying across all axes across the screen then 8-direction. If it's a bird that goes left/right and jumps then use platform behaviour. Do not use bullet behaviour.

  • yep please provide .capx so we can locate the problem. also, which bit of the functionality you listed is not working?

  • Why are you activating loads of old threads? The solution for this was never in .capx form.

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lionz

Member since 5 Aug, 2013

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