almost 200, nice :)
Thank you :)
Most of them are from Kenney.nl
What was your best score btw?
Thanks for adding the support for minified scripts :)
This is what I used the plugin for btw. in case you were curious tackertacker.itch.io/dungeon-game-prototype
Great plugin, unfortunately it doesn't support the minifying of scripts.
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It would be great if we could output to an array instead of a tilemap.
Bravo!
Haha :D I appreciate it
Thanks for the update and great holidays to all of you.
Disable collision for single tiles, drag-and-drop SVG files. Nice!
Awesome update! Thank you.
I would recommend to add a "ZOrder Is on-screen" condition.
It helps greatly with performance and has no disadvantages as long as it's only a visual thing and not part of the collision system, like in the later tutorials of this course.
Awesome effect, thank you.
Thanks for the update. The new default tileset is very cute :3
Thank you, the Framerate mode will be a very useful tool.
Probability tables are a great feature.
Before the advanced random plugin you would probably have done something like choose( "A", "B", "B", "C", "C", "C", "C" ) for the 1xA, 2xB and 4xC example. Now imagine doing that for 10xA, 20xB and 40xC :P
Great tutorial more people need to know about this feature.
I think the UI demonstrated at the bottom of this page https://www.redblobgames.com/grids/edges/ would be a good solution to make it possible to draw all the combinations possible with the 47 tiles brush.
Member since 29 Apr, 2013