ArcadEd's Recent Forum Activity

  • What BluePhaze said, plus putting on the top most layer and then creating the items in order from back to front. The object you create last in the event sheet will show up top most on that layer.

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  • You just need to create it.

    For example, you need a background image for the menu, then the sprites for the buttons. Create a function that creates the background image and the sprites when you call it. Create another function that destroys all of those objects when you call it.

    Make sense?

  • Yeah, please let us know when it's ready. I currently have 5 games on FGL, would be a nice quick $1000 to implement the SDK :).

  • I created one for an example a while back using the EaseTween behavior.

    Not sure if it what's you are after, but you could then adjust the EaseTween settings depending on power. Like adjusting the Duration of the tween.

    Press Z to throw, that's all it does :).

    http://www.elf-games.com/games/grenade/

    Link to capx, requires EaseTween behavior.

    https://www.dropbox.com/s/vzucs5y7uon28vr/grenade-throw.capx

  • You will need to be a little more specific. Other users of what? Your game, this forum, crack heads?

    Without know what type of data you are trying to send and to whom, it makes it'a bit difficult to help.

  • You can't use phonegap build, you need to build manually with the phonegap sdk via Eclipse or Xcode.

    At least last time I checked that was how.

  • Yeah, this post is fairly old, I fixed the problem myself a while ago by creating larger layouts. Then using scrollX and scrollY to the center of the screen on layout start. That way I just use scale outer and no matter what device it's on, it's centered.

    Maybe I will do a tutorial on it one of these days since it seems like I answer PMs on it pretty often :).

  • Sure, but that is not how they have it setup :). So I am kind of stuck trying to get it to work with their code that they can't alter so it stays uniform per developer.

  • Thanks to both of you.

    I'm really trying figured out exactly what they are trying to do with the code and just reconstruct it using Construct.

    My issue right now is variables that are created in the Java Script code cannot be accessed by C2, or by other functions that I can see. Recreating what they want in C2 might be the only way.

    Or I need to go the SDK route, if that will even work with what they want.

  • Or if anyone else has a clue :)

  • R0J0hound

    Before I go jumping into the SDK, how do I take my code from above and do what you said? Do I replace all the double quotes with single quotes?

    OK, I think the answer is yes as I don't get any errors.

    Now the next issue is

    <img src="http://content.screencast.com/users/ArcadEd/folders/Jing/media/53594476-94e6-403f-8eaa-1997e0d911f5/2013-12-04_1451.png" border="0" />

    Do I use Ajax for this, or should I create functions in code to do these?

    I am really hoping this info will come in handy to others that plan on selling their games to publishers. Getting this all work out will make it much easier in the future. :).

  • Yes it will be on iOS/Android and Win8

    That's pretty interesting news about Flash CC. Pretty cool actually.

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ArcadEd

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