Tomycase's Recent Forum Activity

  • Have you launch the last version of C3? I think you have to manually launch the beta from its update page

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  • You can also use the clamp() expression, that prevent a value to go under or above a certain limit, for example clamp(Camera.X, 10, 100), the camera object's X position will never go under 10 or above 100, very useful to know for custom camera!

  • Aight I found the culprit : the layout is not using Unbounded Scroll, as soon as you enable it, you'll see the new bottom of the stage after the rotation, but that also mean that you'll have to program an independant camera from the player and set the scrolling limits yourself

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  • That's what I wanted to know ~ I'll try to give it a shot!

  • Hey there, I just have a question, is the player angle is supposed to look like it wasn't rotated with the layout? Just to be sure

  • The trigger once method works the same, as it first check if frame = 2, then check if trigger once, so as soon frame is changed and go back to frame 2, it will trigger the same way that On frame changed, so both works

  • Hey there, the problem come from line 15, "Animation frame = 2" will trigger the action every tick as long as player frame =2, you need to add "Trigger Once" condition to avoid this

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  • Do you actually want to change the animation or just change the angle of the sprite toward the player?

  • Hey there, you can use angle() expression to calculate the angle between the player and the enemy in the Is Between Value system condition, and set the animation depending of the value

    (example : angle(player.X, player.Y, enemy.X, enemy.Y) is between 0 and 15, set animation 1)

    Don't forget to use For Each loop for enemies as the top condition so each instance can be picked individually

  • Hey there, it can but you'll have to design it in specifics ways, and there are a lot of methods, but a good start point is to use AJAX to retrieve the txt content from project files and "inject" it in a variable, then tokenat/tokecount can be used to localise the numbers in the text, with the help of another variable to change the selected token;

    What result are you looking for ideally? Do you have a gif or video example?

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Tomycase

Member since 3 Apr, 2016

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