Miu3 thank you for sharing!
You're right. Now that you said it. Never struck me before
What's so funny about "Leer"? <img src="smileys/smiley1.gif" border="0" align="middle" />
Try this:
<img src="http://quak.laurig.de/sonic.PNG" border="0" />
You're right. C2 is "locking" all Images that have been add during "execution-Time". I noticed the same, when I was trying to delete/replace animation frames
sound just like what I said....
If you dont want to use an array i guess you can use an "invisble" sprite for each slot in the menu and than use these sprites to spawn your items in place.
I dont quite understand your question, and the CAPX doesn't help much.
If you are trying to dynamicly place sprites on a rooster, you could take an array and store the x,y coordinates of the roosterfield in there, then retrieve them as needed...
Develop games in your browser. Powerful, performant & highly capable.
First of all, please dont SCREAM!
Second, when you run the preview of your project, a local webservice is started. You can tell by looking at the URL in your Browser...
Ok, thx....and I take this as a "no" <img src="smileys/smiley2.gif" border="0" align="middle" />
are you trying to have a PNG opened with two applications for editing at the same time?
Thats a cool game. I would love to see the CAPX
Well Pal, animation is not something C2 does by default. Your Avatar "slides" because you have no code, that controlls your animation.
May I suggest reading this tutorial: Animation
Member since 22 Nov, 2011