LuckyRawat's Recent Forum Activity

  • i export it and testing in device and connected with google account

    even i have downloaded your tutorials example

    and test my app

    message saying : The item you requested is not available for purchase

  • help

  • Please see my in-app purchase setting

    what I am doing wrong. I am receiving this message when I press purchase button to remove advt

    "Error Authentication is required.You need to sign into your google account".

    I have done

    if purchase = 0

    Advts will be shown

    but when its become 1 then advt will go hide

    when purchase will be success

    purchase will be = 1

    and I have save purchase value to the local storage

    Image

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  • If you follow these then you game should run fine.

    but what about a blank project shoing low frame rates >>>

    I had take a new project entirely blank project

    just added 2 extra layers

    Result : ==>>> 40-45 fps

    i just created a global variable and copy paste it 15 times

    i have notice here every single variable effect frames

    create global variable 1 by 1

    it decreasing speed

  • Ashley please look here and give some advise

    I have noticed today one thing that effecting performance

    1) In my game i have 19 global variables i check performance on debug mode its saying 20 fps

    when i remove all global variables then it become 40 fps

    2) I have 3 layers in my game If i delete 2 layers then it become from 20 fps to 50 fps ( I do not delete Gbl variables here)

    3) when i delete all global variables + 2 Layers then my speed is 60 fps

    It means layers & global variables effecting frames

    ===================

    I have also tried

    take a new project entirely blank project

    just added 2 extra layers

    speed become 40-45 fps

    i just created a global variable and copy paste it 15 times

    i have notice here every single variable effect frames

    create global variable 1 by 1

    it decreasing speed

  • which will be faster

    1) Every tick or every 0.30 second

    if every tick is faster, if i use it more than 10 time does it effect performance

    2) Layout size is 640x960

    I want to make a sprite to cover whole layout with black colour or any colour

    then my options are

      a) make sprite 640x960 b) make sprite 50x50 pixle and scale it to layout c) make tile background and cover layout

    3) image quality or sharpness suppose i have character size 100x100 pixle then my options are

      a) I should create 100x100 pixle b) I should create 200x200 pixle and then scale it down 50%
  • This is not necessary or mandatory

    but It will help other people to find their answer easily

    when you do [solved] then people can save their time on opening unsolved topics

    [[

    [for moderators ]]]

    if you find this thread unnecessary then you can delete this

    I just post this because it was moving around in my mind when i feel it while searching something

    sorry for my bad english

  • I have removed last three event 154,155,156

    Now advts are showing perfectly

  • I have put a text in the layout to watch

    how my die and which RandomAdvt no is trigger

    that is working fine

    startup RandomAdvt= 6

    on each die

    die is adding 1

    when die become 5, then RandomAdvt become = 1 and here i have put a restart button

    interstitial should come here but nothing happen

    i tap restart die become 1 and RandomAdvt = 6 again

    <instead of adding 1 to each die i am doing choose(0,1,2,3,4,5) to RandomAdvt >

  • I put or in both condition and removed else

    but still advt is not showing

    only banner is showing which i have set on the startup

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LuckyRawat

Member since 27 Aug, 2015

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