I really hope someone can figure this out as I have hit a wall!
I have a split screen two player game and use the method of using a canvas and every tick pasting all objects on the canvas after setting their position using the distance between the two players and then resetting their position back again.
It works perfectly for all objects except particles. This is obviously because once a particle has been emitted it is no longer controllable. Of course you can set the particle emitter position but this will not result in the particles being pasted on the canvas.
I assume there must be a way to achieve the same thing such as moving an entire layer to match the distance between the two players but thus far I cannot seem to get anything to work.
Any ideas please?