Hey, Thanks for the help!
I've been rewriting my code with better logic, but i got stuck again.
The problem is somewhere within the highlighted code. The code still works inconsistently, I want the animation to switch to "MOVE" when it moves, and to SPIN once it stops. I want it to start with animation speed = 0, and gradually increase. I did my best to use container logic to my advantage, and to avoid trigger once where i could, but i just cant get it to work.
The code works jsut like before perfectly with just one enemy, here is a video to show the problems with multiple: https://youtu.be/A3-M1T4GZ3A
And again here's the c3p file (named game.updated): https://drive.google.com/drive/folders/1H5b4hMIWAr1vved2LNk8IvIIm_AsDmrN?usp=sharing
Any ideas on what's wrong with my code/what i should change or improve?
Thanks for any help!