LittleStain's Recent Forum Activity

  • I would suggest using the date time plugin..

    It knows the days in a month and the months in a year and the minutes in a day..

  • Make sure you reference the enemy you want to respond to the action in the event..

  • I would create an invisible sprite with the scrollto behavior

    System every tick

    Sprite set position to object player

    Sprite move = 0.25*(distance(player.x,player.y,mouse.x,mouse.y))px at angle = angle(player.x,player.y,mouse.x,mouse.y)

  • Than you should change it to incorporate more types of blocks..

    Right now the array is filled with 0's and 1's, maybe adding 2's and 3's and 4's could be used to add more materials?

    And if diamond is only found in a deep level you might want to add a condition

    "If level is deep add diamonds"

    So only if level is deep ( I guess you know when a level is deep and are able to tell the computer when that is) add the number 5 to the array (assuming number 5 is diamond)

    If this all is a bit too much, you might want to opt for creating the levels yourself inside the tilemap-object and or array..

  • Something like this?

  • The terrainGen.capx from this thread is pretty good..

  • That's up to you..

    You could also attach this one to the game layout, but if moste events don't apply there's little use..

  • If you've read the tutorials on supporting multiple screen-sizes, you must have also read the pros and cons of each..

    Depending on how you have your game set up, you choose the "Fullscreen in Browser"-option that suits you best and make the nescessary adjustments to make it look the way you want..

  • Every layout has to have an event sheet attached..

    The event sheet tells the layout what to do..

    https://www.scirra.com/manual/121/event-sheets

    Events which are exclusive for layout one can be kept on an event sheet attached to layout one..

    Events which are exclusive for layout two can be kept on an event sheet attached to layout two..

    If you click on the layout in the projects bar on the right, you'll see it's properties on the left..

    One of the properties is : Event sheet

    This is where you can tell C2 which event sheet it should use for this layout.

    (Normally C2 asks if it should attach a new event sheet when creating a new layout)

  • So this event sheet is also attached to the game layout?

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  • Oh, you are using all different buttons..

    Scrap my previous remark..

    I don't see the car in your screenshot of the menu and I only see three buttons?

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LittleStain

Member since 26 Apr, 2011

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