rexrainbow's Recent Forum Activity

  • Update

    Designers (include me) sometimes will miss '' for string parameters. So I add an option in properties table to turn off the "Eval mode" of parameters.

    If the parameters are strings and numbers only (no expressions). Designer could turn off "Eval mode" to "No" in properties table.

    There are two modes for parameters set in properties table:

    • Eval mode = Yes: parameters will be got through "eval", so parameter with string type need to use '' like this sample.
    • Eval mode = No : parameters will be got directly, the string did not need add ''.

    For example,

    a parameter string "hi"

    • Eval mode = Yes : 'hi'
    • Eval mode = No : hi   (did not need add '')

    b. parameter number 1

    • Eval mode = Yes : 1
    • Eval mode = No : 1

    c. parameter expression: 1+1

    • Eval mode = Yes : 1+1
    • Eval mode = No : Not support
  • ohoh~ I will test it again, more carefully. My mistake.

    I went to support Sprite text last week, sorry.

  • mamut

    It might be minify error. Try to export to html with minify, you will get a black screen too.

  • Nofish

    Plugin contract: Sprite Font -- There will be an official sprite font plugin , single plugin, and single instance.

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  • California

    Tracing = Character width + Kerning

    Is it true?

  • Tokinsom

    Sorry, I could not catch your problem.

    There is an example for creating tiles manually in first post.

    <img src="http://i1081.photobucket.com/albums/j352/rexrainbow1/screen3-1.png" border="0" />

    The tileset name could be got by expression:TilesetName. Combined this string with my nickname plugin, you could create tiles by TilesetName. (Or use some string compare conditions)

  • Nofish

    Yes, these plugins will create sprites for each character. Designer could control them in event sheet.

    Another choice, using sprite font plugin. It creates all characters in one instance.

  • delgado

    It might be the log of updated status had not be saved in the client, imo.

  • The normal program is wrote by some instructions which call some functions

    • instructions + function definition

    The construct 2 program is wrote by some events which call some plugins

    • events + plugins

    They are the same for me. Plugins just another kind of function definition.

  • California

    Thanks, one question:

    "Tracing" seems to be a length (width) of some characters, is it the same for one character?

  • Update:

    Now designer could change all characters opacity , visible from "action: set opacity" , "action: set visible" of layouter object. Or add sine/tween behavior at layouter object to change these properties.

    There already has a "pin mode" which could pin all characters onto layouter object. So that all characters could be moved with layouter object.

  • Update

    Fix bug at "action continue"

    Fix bug at parameter with newline

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rexrainbow

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