Thanks a lot for the feedback! I know this game has the potential to be even better, but for the game jam, this was the best I could do within the time limit.
And good job discovering the easiest way to win, hehe! Some people actually struggled on Level 1. Maybe I'll update the game in the future using your feedback and some ideas I already have in mind.
New version 1.1.3.0 is available.
I’ve made a small update to the addon...
- Added “Is shaking” condition to check if the object is currently shaking
- Added "IsShaking" expression (returns 1 when shaking, 0 when not)
- Fixed Enforce Position bug where re-triggering a shake caused position drift
Good job!
Thanks for the feedback! 🙌
Nice updates! 👌
Impressive!
I just got the "Lightning Draw" trophy!
Nice to see, the child-particle was added to the example browser. This trick helped a lot
hehe, I got the 5th vote ( ͡° ͜ʖ ͡°)
I'm not sure, my APK crashed after exporting with this version. I reverted to 401 and it's working
Well done!
I didn't find any that would work with my current project. Maybe I'll do something else.
I found an issue where the movement on PC and mobile is not the same even though FPS is 60 on both. On mobile it is moving faster and I can see the crop on the image (since it is moving beyond the image width) but not on PC..., I wonder why.
I'll use this effect after a fix sadly.
Hello, my project will require webGPU to be activated, switching it to "NO" allowed this effect to be shown. But can you kindly add support for webGPU?
Member since 27 Apr, 2024