newt's Recent Forum Activity

  • The Kickstarter thing is sounding better all the time.

    Also I wanted to mention there is an alternative to using multiple animations I could do.

    You guessed it Spriter, all though the style would just about have to be cartoony, and would only show a right, and left side, like a platformer.

    The small file size really would work nicely though.

  • The working demo I have right now is all touch based, which works well with mouse. In fact the biggest issue would be fullscreen, or windowed for multiple platforms.

    The other issues I have now are game specific, such as artwork,(using plain cubes, or finding decent free art, such as the assets from Flare) that includes animations for multiple angles, and just how many angles are needed. A great many games use at least 16 different angles, which would be a stretch if you want multiple characters, and low download size, etc.

    And then there's actual gameplay. If its Diablo-esk will it use collisions, or a percent to hit ratio, or should that even be included?

    As far as sharing the capx,...yeah that's a bit iffy. I would have no way to make sure that nobody passed it around. It could either be the good Samaritan system, or perhaps a Kickstarter could be done, where if the target is reached, I release the capx to all for free, and if said target goes beyond what is set, I could add extra game elements.

  • I would expect a Spriter Sackboy at some point now.

  • Ok, thanks.

    I was thinking a lot less than that. More like no more than you would expect for a simple game. There's nothing you can't figure out on your own, I've just organized it in a way that its fairly easy to set up.

    I figured Diablo would be the main type, plus the Pathfinder behavior works fairly well with it. I already have a working example I'll probably upload to the arcade.

    Bitcoin would be nice, especially since there's no third party fees, but yeah I'll work with Paypal.

    Anyone else, any other suggestions/ possibly interested?

  • All right, so I have a decent 0z(meaning only one height) isometric projection engine, and a few things have I become painfully aware of, a: I'll probably never never really do anything with it, and b: I'm pretty close to destitute(can't work, blah, blah, sob story).

    So I've decided to offer a well documented capx, for a small price...I have no idea what to ask for.

    With that in mind I would ask a few questions, like:

    1:What would you give for that?

    Keeping in mind I would offer a bit of support here on the forum, and the engine would be tailored to a specific type of movement.

    2: What kind of movement would be preferred, Pathfinding with vehicles, tilebased, or a Diablo type movement?

    But only one type.

    3: Would bitcoin be a viable form of payment?

    So if you have any interest, or suggestions please reply here.

    Right now this is just an experiment, nothing is set in stone.

  • Whats wrong with putting the uid into a global?

  • Considering that:

    A: there can only be two objects in a collision, and

    B: the likelihood of of said objects occupying the same point at collision is very small. You can then assume that "Pick closest to" 0x, 0y, and "Pick closest to" layoutwidthx, layoutheighty, would pick each object separately.

  • As I understood it xml wouldn't work on it, however that may just be for non local files.

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  • Why is it they can figure out how to replace an xml file, but not an image?

    Edit:

    The only other thing I could think of is embedding the images as base64 encoded urls into the xml.

    That would require a separate app.

    Edit2:

    Xml wont work on Android.

    Json will however.

  • Works in Chrome, not in Firefox.

  • Point is, its up to you.

    You have to remember that they have a huge target audience, such as children with the frustration tolerance of a chiwawa with rabies.

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newt

Member since 12 Nov, 2008

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