newt's Recent Forum Activity

  • 180, and -180 are the same, just as 0, and 360 are the same, as far as the circle goes.

    360- 180= 180

    360 + negative 180= ?

    Think of it as two semicircles.

  • I guess technically it shouldn't matter if the textures aren't p^2, just so long as the sheet is.

    That doesn't make it any easier for asset management however.

    I think the best solution would be to have the 2px padded images on their on sheet, one that didn't need to tile.

    The other options are the ability to turn off sprite sheeting, turn off the 2px padding, or give the user the ability to make their own sheets.

    The last being the least likely since it rules out the padding thing.

  • That might actually be a bug.

  • The export tries to put everything into a p^2 sheet. If the images are already p^2 then so much the better.

    If it doesn't add up, it will then start another sheet.

    The problem is you can't really manage those sheets posthumously, and you may not see that its an issue till all the artwork is already implemented.

  • Seeing as how the export is made to use pow^2 for sprite sheets, wouldn't it be nice to have something that says you have nth much space left for the next nearest p^2?

  • The simplest way is using the particles object.

    Set it to constantly give off particles, and set their speed to 0.

    Then just move the object.

  • Lazarus1988

    A good place for ads.

    Especially since they are trackable. Even if someone were to replace the code that served up the adds.

    Follow the money.

  • Ok I had the preview browser set to FireFox, but most, if not all the templates except the first "New Empty Project" went to the default setting.

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  • Could we get the templates set to start using the default browser?

    The first one is set to start using Firefox, and I stopped using that for everyday use a while back.

    Its kind of annoying when you just want to test something, and it starts a different browser than expected.

  • Funny that you should use the South Park reference, especially after their last episode was so down on the "freemium" model.

    Well, on crappy games at least.

    Then again you can't pirate something thats free

  • Sounds like the color picker set the alpha control in the rgb values to 0.

  • Basically a function breaks picking, and also breaks things up.. the opposite of what you are going for I know, but it can help to keep things separate, at least mentally.

    Pick else sounds like it might be a good idea, but it just goes against the flow of picking, and filtering, which removes objects from the sol, rather than adding to it.

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newt

Member since 12 Nov, 2008

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