Bug in Color tool in Sprite editor. I often create sprites with the sprite editor. Just colored boxes to use to spawn objects. Using the eye dropper I selected a transparency (in the main editor) by accident. It will no longer select or insert a chosen color onto the pallet. Both pallet boxes remain transparent in the color pallet tool.
Attach a Capx
There's nothing to attach. I can't replicate the issue because it's not in the game code. The problem exists no matter what project I open. It's in the sprite editor.
Description of Capx
I specifically remember that, with the eye dropper, I clicked on the main sprite editor area, which was empty.
The 2 color boxes, one had color, went transparent, as the main editor.
When I tried to select a color in the pallet , it refuses to add the color to the boxes in the color pallet. It just stays transparent.
It doesn't matter now if I select a different project or start another new project, it refuses to respond to any color selection in the color pallet. Even if I open a sprite image, it still does not respond to color selection.
I expect the color pallet to take the selected color and make it available to the paint bucket and other drawing tools.
Operating System and Service Pack
I'm running Windows 8.1.
Construct 2 Version ID
I attached 2 screen shots, one of the editor, and one of the pallet.
Hope this is clear and concise enough. I can't think of anything else I can try.