newt's Recent Forum Activity

  • Probably graphics drivers.

    Have you tried to update that?

  • It's apples and oranges. C2 has no lighting system, and all logic is made by the user, run on the cpu, in events.

    It does have a limited shadow caster, but all official plugs are made to run on both webgl, and canvas, thus the limitation.

    Im sure an fx implementation of lighting is doable, and so is 3d, via third party support.

    Logic wise there are no limitations, however the proper use of events may take some getting used to.

    You might make up some mechanic, and have it working, but at a high cpu cost.

    Optimization does tend to be an issue for some users, however the forum is quite good at finding solutions.

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  • If you expect to do everything with just physics, this may not be the perfect engine for you.

    The physics engine C2 uses is quite capable, but it is bound to the hardware capabilities, so your answer to all that is maybe.

    Then again I'm not sure you know this is a 2d engine.

  • Rex has a google maps implementation that would work for this.

    I checked a while back with it, gps, and mode 7 it's doable.

    It would be pretty complicated to do a whole game.

    I would suggest some sort of helper app like a pokey stoplist or the like.

  • Natano

    Why have you reported Newt for a Warez violation twice?

    Please stop doing this.

    Wat?

  • You don't need to do it every tick.

    Add a button.

    https://www.dropbox.com/s/oz49k379l34xu ... .capx?dl=0

  • Load the url into a sprite, set its angle, and paste it into the Paster object.

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  • It's the object count versus what the objects are doing.

    You can have a lot of objects on the screen if they aren't doing anything, however 3000 is a lot, even if they are static.

  • Its Kurzgesagt – In a Nutshell

  • Trying to do a shadow for an object that is flying.

    I want the shadow to be higher than the object at the top of the layout, then below it at the bottom.

    Does this formula sound about right?

    Caster.X-(((LayoutWidth/2)-Caster.X)*0.25)

    Caster.Y-(((LayoutHeight/2)-Caster.Y)*0.25)

    • Post link icon

    Because it's in direct competition with the Scirra store.

    Would you like it if they went to your site to sell things and not offer you any profit?

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newt

Member since 12 Nov, 2008

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