newt's Recent Forum Activity

  • Same reason companies pay millions of dollars for ads on the Super Bowl.

    It pretty much guarantees someone will see it.

  • We need better methods to protect html5 exports.

    As it stands we have two expressions from the Browser object, those being domain and referrer.

    There are issues to using both of those.

    Browser will work if, and only if the page is by itself on a host, however a great many portals require you to provide a url so that they can embed the game in an iframe.

    This means that browser.domain will only return the source of the iframe, and not the url of the page where the iframe is hosted.

    That makes it useless for this case.

    We also have browser.referrer, which is a step up, but it also presents an issue as most portals will have diferent reference urls, based on search queries, member details, cdn, etc. Then unfortunately these portals are not in the habit of providing what all these urls will be, let alone any method to protect your games.

    We need a way to get the parent domain.

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    Im gonna say don't get your hopes up for Christmas kids.

  • You mean works fine except the last one?

  • Perhaps I didn't make it clear that the source texture needs two extra pixels added to its width in order to work.

  • I think we need something like https://developer.mozilla.org/en-US/doc ... ent/domain

    Ashley for the browser plug.

  • It's the time since the last tick.

    It makes the movement frame rate dependant.

    If the frame rate slows down, so does the turning speed.

  • Turningspeed is whatever you want it to be.

  • How do you detect if the content being shown in an iframe is on a different domain?

    I've already tested, and the browser plug just returns the source domain, not the domain it's being hosted on.

    Ads are an interesting solution, but showing **** is not an option, and finding an ad service that doesn't care what domain their ads are shown is next to impossible.

    The few options I've found are Leadbolt, (which is mobile only, and depends on their interpretation of what mobile is. which usually means you get no ads) or Adsense.

    Its then next to impossible not to break their rule, no iframes, has to be 150px away from content etc, and losing an account with google is not something you want to happen.

  • The problem is that these sites all use iframe, and that site locking to a domain does nothing when the source of the iframe is from the sitelock domain.

    The portals are the issue, they do nothing to stop this kind of theft.

    They could at least tell us what the referer url will be.

    That's the only way to actually sitelock a game.

  • 2 pixels, 2 rows, yes.

    If the zero doesn't show try changing wrapping from word to character.

    Might try asking about stuff like this in how do I, or general, rather than first making a bug report.

    I say that as a bug of that sort would be pretty apparent.

  • I would suggest looking for some methods to sitelock games.

    It's easy enough to check for the domain, but the referer url will vary if the user isn't logged in.

    I say this as I've had games stolen from both Gamejolt, and Newgrounds.

    Of course there is a difference between them and Kongregate, that being you have control over the source, whereas on Gj, and Ng you upload to their servers.

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newt

Member since 12 Nov, 2008

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